top of page
Search
Bruce
May 29, 20221 min read
Double Jump with Key Debouncing
Here's a quick way to enable a Double Jump feature in your MPAGD platform games. It also includes a key debounce
3911
Bruce
Dec 3, 20212 min read
Let's create a deadly MPAGD Acid Drop
Creating a deadly acid drop that grows on the ceiling then falls to the ground
5270
Bruce
Oct 12, 20212 min read
How to add a loading screen to your MPAGD game
Let's add a loading screen to a game you've exported as a TAP file in MPAGD
1,1561
Bruce
Oct 9, 20214 min read
Let's add a Difficulty Level setting to our game
In which we'll let the player choose how difficult they want the game to be, then use this for altering game speed, mechanics and more...
3130
Bruce
May 14, 20213 min read
The Super Efficient HUD
In which we use MPAGDs DATA, READ, COLOUR and CHR commands to make a great looking HUD for our games...super memory efficiently!
6522
Bruce
May 8, 20214 min read
Let's create a Grabber
In which we write a seaside arcade grabbing machine mechanic... you know....for kids
2600
Bruce
Feb 19, 20212 min read
Let's add pushable crates we can jump on to reach higher
Here's a building block mechanic you can use to add pushable crates your player can push and jump onto
6370
Bruce
Nov 19, 20203 min read
Let's stun an enemy by bouncing on his head...and 3 times for a kill!
We'll jazz up the stock 'HORIZONTAL PATROL' script and make it possible to stun the enemy if we jump on its head
4481
Bruce
Nov 18, 20203 min read
Create a cannon that fires bouncy cannonballs
Let's add a cannon that fires bouncy cannonballs...because we can.
3870
Bruce
Nov 17, 20203 min read
How to do Bonus item drops and flashy banner messages in MPAGD
Lets give the player a bonus item for defeating an enemy and flash a banner on screen when the bonus is collected
5410
Bruce
Nov 16, 20202 min read
Simple Switches for your MPAGD Games
Adding switches into your games opens up a bunch of new possibilities, maybe they open doors, activate a device. or spawn a nasty.
4490
Bruce
Nov 16, 20202 min read
Creating patterns for static nasties in MPAGD
Here's a really simple way to add a pattern to the appearance/disappearance of a static nasty...without making it random. We'll be using...
4670
Bruce
Nov 15, 20203 min read
Creating Crusher/Lifts with MPAGD
Out of the box, MPAGD includes a script for a vertical moving platform (Lifts/Elevators). It's fairly basic and wasn't what I was...
2840
Bruce
Nov 15, 20203 min read
Creating proximity triggered falling nasties in MPAGD
...well I couldn't think of a better name for them. But these are hazards that fall from the ceiling just as the player is about to walk...
2951
Bruce
Nov 14, 20202 min read
Horizontal moving platforms in MPAGD
How to add smooth, horizontal moving platforms to your MPAGD games.
6992
Bruce
Nov 1, 20202 min read
What is MPAGD? Multi-Platform Arcade Games Designer
a duffer's guide to retro game development, for middle aged muppets, who still love their Speccy* (*other 8bit computers are available)
4502
bottom of page