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Bruce
Nov 22, 20202 min read
Let's create an MPAGD game - Part 9 - Setting the play window
We've just seen how MPAGD defaults to a square play area with game scores an other info down the right hand side. But this doesn't suit...
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Bruce
Nov 22, 20201 min read
Let's create an MPAGD game - Part 8 - Our first build and play test.
From the File Menu we selected Build... OK, we're ready to test our progress, if everything's gone OK...this should happen. Note that...
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Bruce
Nov 22, 20202 min read
Let's create an MPAGD game - Part 7 - Generating the Players Script
The Script Generator looks a little daunting at first, but it soon makes sense. Basically, in MPAGD the code behind the Player and your...
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Bruce
Nov 22, 20201 min read
Let's create an MPAGD game - Part 6 - Keyboard Controls
This shouldn't take long... Click the buttons that you want to use in the game and once highlighted, hit the key that you want to use to...
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Bruce
Nov 22, 20201 min read
Let's create an MPAGD game - Part 5 - The Sprite Positions Editor
It's important that for every screen of your game you have a starting position for your player sprite (as well as any enemies or other...
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Bruce
Nov 22, 20201 min read
Let's create an MPAGD game - Part 4 - The Screen Editor
The Screen Editor lets you create and update the screens that will form the levels and map of your game. When we first create a game with...
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Bruce
Nov 22, 20202 min read
Let's create an MPAGD game - Part 3 - The Block Editor
The Block editor is where you will create the 8px by 8px blocks that we will use to design the screens of our game
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Bruce
Nov 22, 20202 min read
Let's create an MPAGD game - Part 2 - The Sprite Editor
From the Editor menu, select Sprites OK, so all sprites in MPAGD are 16 x 16 squares. In the top right of the editor are two colour...
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Bruce
Nov 22, 20202 min read
Let's create an MPAGD game - Part 1 - Getting Started
I thought it might be useful to create an entire MPAGD game from scratch and blog about it. I doubt we'll end up with anything...
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