BruceNov 2, 20217 min readLet's create an MPAGD game - Part 26: Improving the KILL PLAYER routine and TYPE switchingUsing TYPE SWITCHING to change the player type and sprite to create a nice death animation before KILLing the player
BruceOct 13, 202113 min readLet's create an MPAGD game - Part 16: SPAWNing a super power for Stinky DogCovers commands including SPAWN, REPEAT, OTHER, working with COLLISION, DIRECTION as well as using timings...oh and farts, lots of farts.
BruceNov 23, 20202 min readLet's create an MPAGD game - Part 12 - Adding LaddersSo far, in our game, its pretty much a standard platform affair, with controls for left, right and jump. But what if we wanted to add...
BruceNov 22, 20202 min readLet's create an MPAGD game - Part 10 - A first enemy and animationWe are going to need an enemy sprite...so head back to the sprite editor. Here's Stinky Dogs nemesis....Sideways Clive (no relation to...
BruceNov 22, 20202 min readLet's create an MPAGD game - Part 2 - The Sprite EditorFrom the Editor menu, select Sprites OK, so all sprites in MPAGD are 16 x 16 squares. In the top right of the editor are two colour...