The L variable is used to keep track and progress the Levels/Attack Waves of the game, after the player successfully survives a Level it increments to the next on, so, naturally, we want to start at Level 1 (L=1)
EVENT GAMEINIT LET L = 1 ; Level (starts at 1) LET LIVES = 3 AT 0 16 DISPLAY LIVES AT 0 1 SHOWSCORE AT 0 25 SHOWHIGH
